By Mohammed Al Riyaz D · Published · Updated

Rubik's Cube art gallery

These simplified digital mock-ups show how different subjects can map to the six standard cube colours. They are planning examples generated as colour grids, not photographs of finished physical mosaics.

Ready to try your own? Open the generator and drop in a photo, or read the step-by-step build guide first.

Mona Lisa

Classical portrait · 16 × 24 cubes

Warm skin tones map to orange and yellow; the famous dark backdrop resolves to deep blue and green at cube scale.

Read the planning notes ↓

Einstein

High-contrast portrait · 20 × 20 cubes

Black-and-white source images translate cleanly — whites become white stickers, shadows become blue, mid-tones become green.

Read the planning notes ↓

Sunset over the ocean

Landscape · 24 × 16 cubes

Sunset palettes are ideal — the source colours already sit almost exactly on the red-orange-yellow arc of the cube palette.

Read the planning notes ↓

Tech logo

Brand identity · 12 × 12 cubes

Flat-colour vector logos are the fastest wins — no dithering needed, and every sticker maps directly to a brand colour.

Read the planning notes ↓

Pop-art comic panel

Flat illustration · 18 × 18 cubes

Comic art uses bold flat fills and thick outlines — exactly what the six-colour palette handles best.

Album cover

Graphic design · 20 × 20 cubes

Iconic covers with big shapes and limited palettes scale beautifully. Great starter project — recognisable at 20 cubes wide.

Worked planning examples

Four of the subjects above are worked through in more detail below: cube count, size, what to test in the generator, and how the palette handles the subject. These are planning scenarios, not records of completed physical builds, so size, weight and time are given as calculations you complete with your own measured cubes.

How the six colours are used in every example

ColourTypical role
WhiteBrightest highlights and pale background areas
YellowWarm highlights and bright mid-tones
OrangeWarm mid-tones
RedWarm shadows and accents
GreenCool mid-tones and foliage
BlueDarkest values and cool shadows

Worked example: a 16 × 24 Mona Lisa mosaic

This digital planning scenario explores a difficult subject: a softly lit face and muted background rendered with only six saturated colours. It is not evidence of a completed physical build.

Subject
Classical portrait with soft transitions
Mosaic size
16 × 24 cubes (384 cubes, plus spares)
Estimated size
0.90 m × 1.34 m at a nominal 56 mm cube
Weight
cube count × your measured cube weight
Work time
measure a sample batch, then multiply
Method
Compare turn-based and sticker methods on samples

What to test

Generate several tightly cropped versions. Compare whether the eyes, nose shadow and mouth remain separate at the intended viewing size.

Try both dithering settings. A smooth portrait may benefit from spatial colour mixing, but too much noise can obscure small facial features.

Sizing calculation

A 16 × 24 grid requires exactly 384 cubes and produces a 48 × 72 sticker image. The displayed dimensions use a nominal 56 mm cube with no frame gap; replace that assumption with measurements from your sample cubes.

Palette decision

Orange, yellow and white can carry warm facial values while blue acts as the darkest available colour. The preview should be treated as a palette interpretation, not a colour-accurate reproduction of the painting.

Worked example: a 20 × 20 high-contrast portrait

This digital scenario tests how a high-contrast monochrome portrait can use the cube palette as a brightness scale. It does not depict or document a finished installation.

Subject
Monochrome portrait with strong lighting
Mosaic size
20 × 20 cubes (400 cubes, plus spares)
Estimated size
1.12 m × 1.12 m at a nominal 56 mm cube
Weight
cube count × your measured cube weight
Work time
measure a sample batch, then multiply
Method
Choose after testing both methods

What to test

Convert the source to monochrome before upload and compare several crops. The smallest identifying features—not the overall head size—determine whether the portrait remains recognisable.

Sizing calculation

A 20 × 20 grid requires 400 cubes and produces a 60 × 60 sticker image. Physical dimensions depend on the measured cube edge and any spacing added by the frame.

Palette decision

Use the six colours as brightness steps rather than literal hues. High fidelity mode can help retain the separation between highlights and shadows.

Worked example: a 24 × 16 sunset landscape

This digital scenario explores a subject whose yellow, orange and red areas align naturally with the available palette. It is a generated planning grid, not a photograph of a real build.

Subject
Landscape with horizontal colour bands
Mosaic size
24 × 16 cubes (384 cubes, plus spares)
Estimated size
1.34 m × 0.90 m at a nominal 56 mm cube
Weight
cube count × your measured cube weight
Work time
measure a sample batch, then multiply
Method
Choose after testing both methods

What to test

Compare dithered and undithered previews. Dithering can break up hard bands in a sky gradient, while an undithered version may preserve a clean horizon.

Sizing calculation

A 24 × 16 grid requires 384 cubes and produces a 72 × 48 sticker image. The same cube count as a 16 × 24 portrait creates a different wall shape.

Palette decision

The warm sky maps directly to yellow, orange and red. Blue and green are compromises for darker water or land, so crop placement strongly affects the result.

Worked example: a 12 × 12 logo grid

This generated grid shows how a bold symbol might survive at low resolution. It is not a commissioned logo or a completed reception-wall installation.

Subject
Flat symbol with hard edges
Mosaic size
12 × 12 cubes (144 cubes, plus spares)
Estimated size
0.67 m × 0.67 m at a nominal 56 mm cube
Weight
cube count × your measured cube weight
Work time
measure a sample batch, then multiply
Method
Choose after testing both methods

What to test

Switch dithering off for the first comparison because flat fills and hard edges do not need gradient smoothing. Check that every important stroke remains at least a few stickers wide.

Sizing calculation

A 12 × 12 grid requires 144 cubes and produces a 36 × 36 sticker image. Confirm the final physical size using the measured edge of the cubes you plan to buy.

Palette decision

Exact brand colours may not exist in the six-colour palette. Approve the generator preview as a deliberate approximation before purchasing materials.

What makes a good source image?

Every example above shares three traits: bold shapes, high contrast, and a colour palette that lives near the cube's six primaries. Portraits work best when the subject is lit strongly from one side; landscapes work best at sunrise or sunset when the sky already skews red-orange-yellow; logos and album covers work best when they use flat fills.

For a full breakdown of picking source images, sizing, dithering, and mounting the finished wall, see the complete build guide.